Tag: Tutorial

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Stretchy Objects in Unity 3D - Part 2

November 23, 2015

In Part 1 of this tutorial we got acquainted with the mathematics and methods to scale and rotate an object between any two points in world space. We took advantage of Unity’s built-in methods to significantly reduce the amount of...

Stretchy Objects in Unity 3D

November 18, 2015

Continued in Part 2! In graphics applications, it is very common to need to draw a line from one point to another. In games and simulations we often need to do this trick using 3D objects, and as it happens...